Open Combat as RPG system ------------------------------------- This little (so far) modification is for you who want to go a little bit further with your narrative campaign or scenario. In the examples I presume you are using a "GM" ´but it could work without as well. Skill system --------------- E...
I have tried time limits in Open Combat and I think it is very hard to find a good standard "time limit". I think it has to do with the broad range of warbands you can create, the "terrible miss" system does not make it more "reliable" either... One way to come around this is to use the "break point...
My experience is maybe approx. total 20 models on a 2x2" table. I do agree with your thoughts of losing initiative on larger playing field, but I do not really have any solution but let me brain storming a little ;) 1. On larger playing field you have to lose initiative twice in order for a turn ove...