The game took 45min.
Code: Select all
Name: Classic Renown level 150 Model count 5 Break point 26 Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Barbarian 26 5 9 0 9 1 2H Weapon Furious Assault Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Knight 36 5 5 9 9 4 Hand Weapon Shield Bash, Shield, Resolute Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Thief 29 9 4 4 4 4 Dagger Evade, Sling, Distract Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Ranger 31 9 9 0 4 4 Bow Sharp Eyed, Marksman, Surefooted, Aim Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Wizard 28 5 1 4 4 9 Crossbow Feint, Intimidate, Taunt, Enrage
Code: Select all
Name: Rage of Sigvard Renown level 150 Model count 4 Break point 28 Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Openator 37 7 7 7 7 7 Halberd Leader, Crossbow (Light from lanterna) Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Sledgenator 37 7 7 7 7 7 Double-handed Furious Assault Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Maulinator 38 7 7 7 7 7 Hand Weapon Shield Bash, Shield Name Renown SPD ATK DEF FOR MIN Weapon Skills/Abilities Combatator 38 7 7 7 7 7 Hand Weapon Shield Bash, Shield
The basic scenario (and basic set up) says put the figures on the board edge. Be aware of this as high speed shooting models might be able to force back your troops out of the game already in turn 1!. This was close to happen to my "Sledgenator" as my opponent found a way to position his "Ranger" in a perfect place in the dangerous forest. The rest of the "classic troops" advanced forward in order to position themselves on higher ground later on. I first thought of moving my "Sigvards" in a group to the tower but the threat of the Ranger forced me to split the group. Still I was rather confident that the barbarian and the thief was easy to deal with. But I was unsure about my left flank. Of course I failed my hazardous test but I resisted using my re-roll in this stage (it was turn 1).
Taking a lot of damage from both the Thief and the Ranger my "Sledgenator" had only 2-3 wounds left after turn 2 or 3 and he went down close after without any chance to swing his mighty hammer. I was not able to attack the ranger with my "Maulinator" as the Ranger fled back to the house. The risk of being forced back out of the battlefield was to high. At the tower my "Combatator" was able to pin the barbarian and a bloody one-sided fight started. My "Openator" climbed the started to attack the Thief on the balcony.
Loosing my "Sledgenator" and starting to take damage on my Maulinator who was chasing the "Ranger" as well as the combat at the tower flank made my break point decrease to very low level early in the game. Loosing two any members in this band would make me loose. I knew the Wizard was light defended so I concentrated to take him down and I saw a chance to win by beating the "Barbarian, the Thief and the Wizard". My opponent saw was happening and fled with the thief trying to buy time for the Knight and Ranger to kill the golden dwarf. The thief failed the jump and went prone. The Knight was able to force back the Mailinator out of combat with with wizard making it possible to for the Wizard able to move closer to the Openator "safely". The taunt ability forced the Openator move toward the wizard instead of the Thief. Which slowed down the advancement of the dwarves.
At this stage my Sigvard was down to 3 from the break points and the "Classic" team was down to approx 5. It was now all about killing either the Thief or the Maulinator.
Able to take down the Thief with the "Openator" I was forced to score additional hits with the halberd, I scored one hit and used my last re-roll in order to do just one more FOR damage to the thief. This failed (!) and the "Openator" could smell the smile of the Ranger...
The Wizard used Intimidate ability and reduced the "Openators" MIN by 1. Then the Ranger shot two arrows and the game was over with the Classic team down to only 1 point from their break point and the victory was all down to a single dice.
We were both happy with the game and it was a good mix of excitement and laughter. Hope you enjoyed the battle report!
Hope you enjoyed the battle report