Introducing Open Combat – the miniature skirmish game (Q&A)

Open Combat is a tabletop miniature wargame suitable for any pre-gunpowder historical period or fantasy setting. A fast-paced skirmish-level game that lets you create the heroes, battles and adventures of your imagination.

You can guide the ragtag remains of a Roman expeditionary force through barbarian territory, become a Saxon lord with his retinue as they face off against a local rival, or chart the story of a group of adventurers fighting for fortune and glory in a goblin-infested wilderness.

It could be anything you wish to play out on the tabletop.

Open Combat has a Renown system which you use to build your warband. You literally create the characteristics for the members of your warband, adding weapons, skills and abilities to make the fighters your vision of what they represent.

Romans fight for their lives deep in Celtic tribal territory. From the collection of the author. Models manufactured by Warlord Games
Romans fight for their lives deep in Celtic tribal territory. From the collection of the author. Models manufactured by Warlord Games

What is the period/setting?

Open Combat is a game which allows you to play the encounters that you want to play. You could play games within your favourite pre-gunpowder historical period or you could engage in fantasy battles with your favourite races and factions from that genre.

What kind of miniatures does it need?

We use single based 28mm miniatures in our games. The miniatures you use can be from your favourite manufacturers or existing collection, the choice is yours. (If you’re anything like me you’ll like buying all kinds of cool miniatures when you see them. Open Combat provides you with a game in which to use them).

How many miniatures will I need?

The number of miniatures you need to play depends entirely on the way you create your warband. Literally how you ‘stat’ up the individual members of the warband and spend your Renown. As an example in a 150 Renown game you could have a force with only three powerful individuals facing off against a 7-10 lesser beings. How they fair in battle is up to you.

A burly barbarian faces off against two evil orcs as he searches for treasure. From the collection of the author. Models manufactured by Heresy Miniatures and Mantic Games terrain pieces manufactured by Ainsty Castings and Reaper Miniatures.
A burly barbarian faces off against two evil orcs as he searches for treasure. From the collection of the author. Models manufactured by Heresy Miniatures and Mantic Games terrain pieces manufactured by Ainsty Castings and Reaper Miniatures.

How big is the area needed to play?

Open Combat can be played in any area but we recommend approximately 24″x24″.

How long does a game take?

Once you’ve created a warband and got your terrain set up games can take between 30-40 minutes (depending on the Renown level you’re playing at).

What dice does Open Combat use?

Regular six-sided dice. You only need three.

How does turn activation work?

Players take turns but you might not get to use your entire warband during your turn. During your turn you activate the members of your warband individually. Each model in your warband may take two actions but if disaster strikes you might lose the initiative and play will pass to your opponent even if you haven’t activated all of your models. Prioritising your warband’s actions is central to the tactics of Open Combat.

Buy Open Combat now on our online store – instant download access following successful payment.

What do other gamers say?

There are a few early adopters active on twitter if you want to ask them their views they can be found following the links below:

@evilkipper
@KeeperOfTheHDB
@Proximocoal

3 thoughts on “Introducing Open Combat – the miniature skirmish game (Q&A)”

  1. Very cool sounding game. Those pictures that you have posted are really nice too, great paint jobs. Do those represent normal 150 Renown points?

    1. Thanks Erik!

      I’ll be doing some painting articles as the blog develops, I’m not a professional painter but do have a few hints and tips for regular hobby painters (like myself) that might interest readers. 🙂

      The picture of the Romans vs the Celts could be indicative of 150 Renown but it’s really down to the individual builds of the warriors. You literally spend 1 point of Renown on each characteristic (example: 4 Attack = 4 Renown) and 1 point for each weapon, skill or ability you give them.

      As a guide 15-17 Renown would give you a reasonably capable model. It’s a good jumping off point – but it really is up to your own tastes and desires.

      Hope this helps!

      Carl

      1. Very cool, thanks for that clarification. Sounds like a lot of fun statting up troopers. I’ll have to download a copy when payday roles around.

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