It’s been a long time since I last posted here, this is due to being crazy busy with shipping books out, attending shows and generally keeping lots of things happening all at once.
So, this is a general catch-up update to say what’s been happening and what’s coming up. I’ll be covering most things in much more detail over the coming weeks.
If you follow me on twitter then you may well be aware of most of this information as I have managed to keep that feed updated on a regular basis over the last few months.
Open Combat Hardback book
Open Combat is now available in a hardback book edition to complement the PDF edition.
If you backed the Kickstarter you’ll either have your copy, it’ll be on it’s way or you still have to pay your shipping – check the updates on the kickstarter page for details.
Open Combat Dice
I’ll be making the Open Combat dice sets available on the website in the next few days (after I’ve updated the way the store handles shipping).
Open Combat can be played with regular six-sided dice but if you’re like me and enjoy playing games with custom dice, the Open Combat dice offer visual shorthand rule reminders with useful images on each of the faces.
Shows and Events
I’ve been to quite a few wargames shows and events over the last couple of months including Hammerhead in Newark (demoing), WMMS in Wolverhampton, Triples in Sheffield, Daffcon in Cardiff (running a campaign day), Salute in London, the RAGE Hundred Years War event at the Leeds Royal Armouries (demoing) and Campaign in Milton Keynes.
I’ll be writing up a few reports of some of the shows and events in the coming weeks but for now a big thank you to all of you that have taken the time to come over and talk to me, play a demo and/or buy Open Combat. I’m thoroughly enjoying meeting you and hearing what players are up to with Open Combat and how well it is being enjoyed.
You can find out what other shows I have lined up this year here.
I will be running more campaign days later on in the year too – I just need to get a few things organised before announcing the next one.
Retailers and Trade
Open Combat is gradually moving out into retail now and I’m currently working on some support material to help retailers. You can view a list of retailers currently carrying Open Combat here.
Supplements and Expansions
I’ve had a lot of people asking me about the supplements and expansions for Open Combat and it’s something I’m keen to get moving on again. I’ll be swinging back on to the Swordsmen supplement in the next few weeks and aim to release it in the summer.
I’m currently looking at several options for how I can release it. Ideally I’d like to release it in PDF and physical format at the same time but this does depend largely on being able to afford a reasonable print run.
I’ve also had quite a few players asking for the Magic supplement, Gunpowder and Monsters along with the steady calls for the Sci-fi version among other things. I’ll be covering this topic in more detail in a future post but things are starting to move again after the initial mayhem of getting the core rulebook printed. I also have several mini-campaign/scenario based supplements in the works for digital release over the coming months. Like many things, it just requires me organise my time to get the production completed on them.
I’m going to be doing quite a lot of updates to the website in terms of content (plus a bit of design and layout tweaking) over the next few months. This will include hobby articles, discussion pieces about tactics/strategies for use in Open Combat and maybe even a few extracts from ongoing work on supplements.
Second Thunder Podcast
I will be recording the first episode of the Second Thunder podcast this month, it’ll be a bit of a test recording to get a feel for producing one. I enjoy listening to hobby related podcasts while painting and I know I’m not alone in this so it might be something that interests you too.
I’m hoping to get access to a reasonable video camera in the next few months with a view to producing some ‘how to’ gameplay videos and response to questions regarding gameplay. I’ll post more about this when I actually get this moving but felt it worth mentioning as I’ve had several people ask me for video examples of gameplay.
So there’s lots of things incoming. I thought I’d quickly provide a sum up/preview to catch-up after such a long absence from here.